How do I make mouse clicks to be processed only where I need it?
There is an object on the stage (let's call it the button). So I need that when I poke it with a mouse in the console wrote a message (for example: it works). For this, I wrote the script using...
View ArticleHow can I get the First Person Controller?
I used to be able to get the First Person Controller in a package that I could import but it's not there anymore! I really need it and I'm not sure how to get it. Not sure if it's the update or what...
View ArticleAccessing variable in collider, regardless of the scripts name attached to...
Dear forummembers, I am creating a simple top-down shooter where there is 1 player and several different kinds of enemies. Both the player and the enemies shoot different kind of bullets. All enemies...
View ArticleSee Request of WWW or UnityWebRequest, 403 error only from android in a...
Hello, I have a code that downloads data from a url. I have a problem that one Url gives me error 403 (Forbidden) only from android. When i get the url from editor or Windows build, all works...
View Articleproblem updating info to data base
Hi, I have a problem which I mange to update the data *but!* the update is done regardless of the user info and only after I clicked once. ill explain I want to add to the user with a name he typed...
View Articleproblem updating info to data base
Hi, I'm using "Rest Client for unity" which I imported from the asset store. I have a problem which I mange to update the data but! the update is done regardless of the user info. ill explain I want to...
View ArticleHow to check if a position has a type of tile
I am wondering how I receive the tile type of tile (like a Watertile, RoadTile, GrassTile, ect..) based on a Vector3 or Vector3Int. I think the way to do this is with Tilemap.GetTile but I cant figure...
View Article[Unity 2019] How get distortion effect based on normal map?
I try to get distortion effect on screen such like warm effect from fire, but Partical shader whith turned on distrortion don't work! I remind, what i'm using unity 2019 with lightweight pipeline....
View ArticleHow to get game icon via code?
Something like, Application.productIcon. I want to do something like Texture2D myTexture2D = Application.productIcon; In player settings, the Default Icon field IS a Texture2D, I just don't know how to...
View ArticleGet gameObjects from a protected GameObject array of base class in derived class
I have a `StageScript` in which I am filling an array in the inspector named `UnorthodoxSeats` marking it as `[SerializeField] protected GameObject[] UnorthodoxSeats` in the script. When the script...
View ArticleVisualizar os dados da rede (UnityWebRequest) - View network data
Existe alguma possibilidade de verificar todo o conteúdo das chamadas feitas utilizando o UnityWebRequest (GET, POST...)? Estou utilizando bastante esse recurso porém sempre tenho dificuldades em...
View ArticleStore Current Level Using Preferances?
i m working on 2D game: **problem is here** : when player first level complete then going second level,player out (second level)then load first level not second level Code: void...
View ArticleHow to send a UnityWebRequest.GET with a raw json body?
How can I send a UnityWebRequest.GET with a raw json body? There is no overloaded function of **UnityWebRequest.Get** that let me send a bodyData just like **UnityWebRequest.Post** or...
View ArticleGet variables from an editor script through a regular script
Is there a way to get the variables in an editor script from a regular script? For example: public class ExampleEditor : Editor { float a = 5; } and then in another script I get the value of a. Thanks!
View ArticleHow can i get the gameobject name which contain the script
I wants to make check : if the name of the **gameobject** that contain the script is **army** do some thing and if name is **enemy** do another thing
View ArticleHow Do I Get And Set References For Timeline?
I've been scanning through the docs like a mad man, but I can't figure out how to get and set references to game objects in Timeline tracks. I want to work on some scripts that will dynamically insert...
View ArticleHow Do I Get And Set References For Timeline?
I've been scanning through the docs like a mad man, but I can't figure out how to get and set references to game objects in Timeline tracks. I want to work on some scripts that will dynamically insert...
View ArticleGet Animator parameter index by name
Is there a way to get an Animator parameter index by name, like you can do with layers?
View ArticleGet value from Serialized system
public AS_LevelInfo[] levels = new AS_LevelInfo[] { new AS_LevelInfo ("Some Data"), /Element0 new AS_LevelInfo ("Some Data"), //Element1 new AS_LevelInfo ("Some Data"), //Element2 new AS_LevelInfo...
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